Figma is growing our team of passionate people on a mission to make design accessible to all. Born on the Web, Figma helps entire product teams brainstorm, design and build better products - from start to finish. Whether it's consolidating tools, simplifying workflows, or collaborating across teams and time zones, Figma makes the design process faster, more efficient, and fun while keeping everyone on the same page. From great products to long-lasting companies, we believe that nothing great is made alone-comemake with us!
As a Software Engineer, you'll work on some of the most technically challenging and impactful parts of our product. You will be developing high-performance client-side systems in C++/WebAssembly, extending the multiplayer protocols that make collaborative design possible, and building out the communications layer between C++ and Javascript. Your contributions will help push the boundaries of what's possible in the browser. You'll also help shape our user experience by building features that are fast, accessible, and intuitive-even in the face of complex data models and intermittent connectivity.
This is a highly collaborative role: you'll partner closely with designers, product managers, and other engineers to plan, build, and iterate on features that serve millions of users around the world. Whether you're optimizing our core engine, building authoring tools, or crafting new platform abstractions, your work will be key to advancing the future of design.
This is a full-time role that can be held from one of our US hubs or remotely in the United States.
What you'll do at Figma:- Build core features and frontend infrastructure in a real-time, multiplayer system with a complex in-memory data model (SceneGraph)
- Optimize performance and memory usage to deliver a fast, reliable UX in the browser using C++/WebAssembly and TypeScript
- Extend our core C++ engine and multiplayer protocols to support scalable design systems, branching/merging flows, and advanced collaboration modes
- Design and build APIs and tooling to allow product teams to build against our platform with ease and confidence
- Contribute to accessibility strategy and implementation, ensuring our tools are usable by all
- Collaborate regularly with cross-functional partners across product, design, and engineering to plan and execute high-impact projects
- Write clear, maintainable code and documentation, and contribute to architectural decisions
- Mentor and support other engineers through pairing, code review, and feedback
- Help drive recruitment and shape our inclusive, high-performance engineering culture
- 4+ years of professional Software Engineering experience shipping user-facing features or products
- Strong programming skills in one or more languages relevant to our frontend such as TypeScript, C++, React, Go, Rust, or Python
- Experience working with web-based applications, browser performance, or real-time collaborative systems
- A track record of working collaboratively across teams and disciplines to deliver complex technical projects
- 2+ years of experience in a technical lead role, especially across multiple teams
- Experience with game engines, rendering systems, or other performance-critical applications
- Background in developer platforms or API design
- Familiarity with WebAssembly, browser internals, or C++ in a frontend context
- Passion for crafting collaborative tools and creative workflows
- A strong product mindset and attention to user experience
- A commitment to continuous learning, inclusion, and helping others grow